Avainsana-arkisto: Amir Niknam

Taido-peli applelle, androidille ja windowsille

Kamae.fi:n toimitus sai uunituoreiden Taido Warrior -pelien isän Amir Niknamin haastatteluun!  Miten idea syntyi? Mitä matka ideasta toteutukseen vaati ja kuinka kauan koko projektissa meni? Se kaikki selviää tästä jutusta.

amir
Amir tekee hyppäriä tässä kuvassa. Niitä nähdään myös Taido Warriorissa!

Tarina alkaa…

Taido is the big passion in my life, and two years ago I had a fantastic idea: to build a Taido game for the Playstation. There was only one problem, who build such a thing? Certainly not me, I didn’t know the first thing about programming… but maybe I should learn? Jatka lukemista Taido-peli applelle, androidille ja windowsille

Quantifying Taido: the Force Meter

History

The project initiated in 2011, when we started developing prototypes for a device that could quantify the power of a punch or a kick.  We were curious to answer the question: how do you monitor improvement? How can we measure the force of a punch or a kick, and can we do it in such a way that it not only monitors improvement, but also shows the added value of using the 5 movements of Taido? Jatka lukemista Quantifying Taido: the Force Meter